- To be aware of pros and cons of CAD clothing systems
- To understand the software main features and functionalities
- To know and understand different textile material properties and related design techniques principles
- To understand body anatomy, measurements and grading
- To appraise symmetry and asymmetry in the construction of clothing
- To acquire a sense of the volume, proportions and aesthetics criteria
- To know different grading methodologies
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- To apply modelling techniques (splitting/combining, flipping, rotation, symmetry and asymmetry principles)
- To calculate structural dimension of the drawing parts applying proportionality principles
- To apply different pattern making methods according to style and functional requirements
- To apply different techniques for the design of gathered elements (folds, pleats, draperies)
- To practice specific pattern making algorithms for specific garment elements and details (sleeves, collars, lapels, pockets, facings)
- To grade details using different functions, making measurements and adjustments
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- To entirely manage the different phases for a garment modelling and prototype
- To recognize and take into account the connections between design, material properties and production requirements
- To translate design elements into new products paying attention to aesthetic and formal qualities and performance (comfort, safety, durability, etc.)
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